Base Classes and Custom Engines¶
The weight transfer system is built from four abstractions, each independently replaceable:
| Abstraction | Side | Answers |
|---|---|---|
WeightSource | Trainer | What weights to send |
VLLMWeightSyncClient | Trainer | How to reach the inference engine — the adapter for your RL stack's own vLLM wrapper |
TrainerWeightTransferEngine | Trainer | How to transmit the bytes |
WeightTransferEngine | Inference | How to receive them and load them |
The two engines are registered in two separate factories, WeightTransferTrainerFactory and WeightTransferEngineFactory. They share backend names by convention, but a trainer process never instantiates a worker engine or vice versa, so the registries stay independent.
Trainer Side¶
WeightSource¶
A WeightSource is a re-iterable source of the trainer's weights with two channels:
metadata() -> list[ParamMeta]— the name, wire dtype, and full shape of every parameter, without transferring anything. Cheap when shapes are known locally (an FSDPDTensorknows its global shape); may be expensive on the first call for producers that must materialize to learn shapes (a Megatron-Bridge export), in which case it should cache.- iteration — yields fully-materialized
(name, tensor)pairs, one at a time.
The two channels must agree, element for element
metadata() must declare exactly what iteration will yield: the same parameters, in the same order, with the same dtypes and shapes. This is an invariant of the ABC, not of any one backend — a source that reorders, omits, or re-dtypes a parameter between the two channels is broken even if the backend you happen to test against never notices. Backends are free to read both channels and to trust that they match; dense NCCL does, and enforces it.
Materializing is typically a collective, so every trainer rank must iterate the same source in the same order, in lockstep, or ranks deadlock. metadata() can itself be a collective for custom producers, so it too runs on every rank — only the sender ships the result. Under pipeline parallelism a rank may not own a parameter at all; iterating still drives the collective, and the yielded tensor is only meaningful on the sender.
iter(source) must yield a fresh pass each round.
ModuleSource¶
ModuleSource(module) is the common case, over module.named_parameters(). It handles plain and FSDP-sharded modules with no special casing: iteration all-gathers each DTensor via full_tensor(), while metadata() reads the global .shape / .dtype and so never triggers a gather.
Custom Sources¶
Subclass WeightSource when the weights you want to send require additional processing to convert to a HF compatible format.
from vllm.distributed.weight_transfer import ParamMeta, WeightSource
from vllm.distributed.weight_transfer.base import materialize_full_tensor
class MyExportSource(WeightSource):
def __init__(self, model):
self._model = model
self._meta: list[ParamMeta] | None = None
def metadata(self) -> list[ParamMeta]:
# Cache: for producers that must materialize to learn shapes, this is
# the expensive channel. Runs on every rank (it may be a collective).
if self._meta is None:
self._meta = [
ParamMeta(name, t.dtype, tuple(t.shape)) for name, t in self._export()
]
return self._meta
def __iter__(self):
# Must yield exactly what metadata() declared, in the same order.
for name, tensor in self._export():
yield name, materialize_full_tensor(tensor)
VLLMWeightSyncClient¶
This is the adapter for however your RL stack reaches vLLM. Many RL frameworks wrap inference engines in their own abstractions, and each reaches vLLM its own way. VLLMWeightSyncClient is the single seam where that bespoke shape is adapted, so weight sync engines remain control plane agnostic.
The contract is only this: however the wrapper is shaped, it must bottom out in the same four calls — init_weight_transfer_engine once at setup, then start_weight_update → one or more update_weights → finish_weight_update per round. Everything a trainer engine needs from the inference side goes through them.
class VLLMWeightSyncClient(Protocol):
def init_weight_transfer_engine(self, init_info: dict[str, Any]) -> None: ...
def start_weight_update(self) -> None: ...
def update_weights(self, update_info: dict[str, Any]) -> None: ...
def finish_weight_update(self, weight_version: str | None = None) -> None: ...
It is a @runtime_checkable structural Protocol (PEP 544), which is what makes adapting cheap: any object with those four methods already satisfies it. An existing wrapper in your framework can usually become a client by gaining four forwarding methods.
Two implementations ship with vLLM:
| Client | Talks to |
|---|---|
RayVLLMWeightSyncClient(handle) | One or more AsyncLLM/LLM Ray actors. Accepts a list and fans each call out to every handle, blocking on all of them, so a multi-actor (e.g. multi-DP) deployment is driven as one unit |
HTTPVLLMWeightSyncClient(base_url, timeout=300) | A vLLM server over the RLHF HTTP routes |
Custom weight sync clients can be implement like so:
class MyFrameworkWeightSyncClient:
"""Adapts one RL framework's rollout pool to the four weight-sync calls."""
def __init__(self, rollout_pool):
self.pool = rollout_pool # whatever your stack already has
def init_weight_transfer_engine(self, init_info):
# Fan out to every replica and block: all of them receive weights.
self.pool.broadcast_rpc("init_weight_transfer_engine", init_info=init_info)
def start_weight_update(self):
self.pool.broadcast_rpc("start_weight_update")
def update_weights(self, update_info):
self.pool.broadcast_rpc("update_weights", update_info=update_info)
def finish_weight_update(self, weight_version=None):
self.pool.broadcast_rpc("finish_weight_update")
if weight_version is not None:
self.pool.broadcast_rpc("update_weight_version", weight_version)
Two things to get right in any adapter:
- Reach every replica, and block until all of them are done. A weight update is not a load-balanced request: every worker holding a copy of the model must receive it. Returning before they all finish lets the trainer race ahead of workers still loading. (Both built-in clients do this — Ray by fanning out over its handles, HTTP because the server's DP client broadcasts internally.)
- Raise on failure. Trainer engines rely on exceptions to surface inference-side errors; a client that swallows them turns a failed sync into silently stale weights, or into a hang for backends whose transfer rendezvouses with the worker.
Note
HTTP cannot carry raw CUDA IPC handles, so HTTPVLLMWeightSyncClient pickles and base64-encodes them into an ipc_handles_pickled field. The worker deserializes it only when VLLM_ALLOW_INSECURE_SERIALIZATION=1. Backends whose payloads are JSON-native (NCCL) pass through untouched.
TrainerWeightTransferEngine¶
The trainer-side engine: it holds the transport state (NCCL communicators, IPC device info, transfer plans), pulls weights from a WeightSource, and drives the inference side through a VLLMWeightSyncClient. It is generic over its init info type, constructed by the trainer_init classmethod factory, and driven by send_weights().
| Method | Description |
|---|---|
trainer_init(init_info, *, client, source=None) | Classmethod. Rendezvous with the inference side and return a ready instance |
send_weights() | Push weights and drive the full update round trip |
shutdown() | Tear down communicators / process groups. Default no-op |
Both trainer_init and send_weights are called on every trainer rank. is_sender is resolved once, at trainer_init, from init_info.rank. Each engine holds the real client on every rank but guards the control-plane RPCs and the transmit on self.is_sender, so only the sender touches the wire; non-sender ranks still run every collective so the group stays aligned.
The trainer side takes no WeightTransferConfig. The backend comes from the init info's backend ClassVar, and the wire params ride the init info too.
TrainerInitInfo¶
The init_info passed to trainer_init above. It is how a caller configures a transfer: it selects the backend, says which rank this process is, and carries the wire params. Each backend subclasses it; the base class holds the one field every backend needs.
@dataclass
class TrainerInitInfo:
backend: ClassVar[str] # factory dispatch key
rank: int = field(kw_only=True)
@property
def is_sender(self) -> bool:
return self.rank == 0
rankis this trainer process's rank, supplied explicitly. The engine does not read it from a global process group, which is ambiguous once several groups (FSDP / TP / PP / EP) exist. Rank 0 is always the sender — this is whattrainer_initresolves intois_sender. It is keyword-only, so backend subclasses can add positional fields freely.backendis aClassVar, not an__init__field: it is a fixed per-backend constant that the factory reads to dispatch, which is why callers never pass abackend=argument. Every subclass must set it —__init_subclass__raises otherwise.
Subclasses also carry the transfer's wire params (packed, buffer sizes). The sender propagates them to the worker inside trainer_init, so the two sides cannot disagree. See NCCLTrainerInitInfo and IPCTrainerInitInfo for the concrete fields.
Full-Resync vs. Delta Backends¶
source is optional, which splits the backends into two shapes:
- Full resync (NCCL, IPC) — a stable
WeightSourceis fixed attrainer_initand re-iterated each round;send_weights()takes no arguments. These backends validate thatsourceis non-null themselves. - Delta (sparse NCCL) — the payload differs every round, so there is no stable source. The engine takes no
sourceand each round's payload is passed straight tosend_weights(patches).
Implementing a Custom Trainer Engine¶
from dataclasses import dataclass
from typing import ClassVar
from typing_extensions import Self
from vllm.distributed.weight_transfer.base import (
TrainerInitInfo,
TrainerWeightTransferEngine,
VLLMWeightSyncClient,
WeightSource,
)
@dataclass
class MyTrainerInitInfo(TrainerInitInfo):
backend: ClassVar[str] = "my_backend"
endpoint: str
chunk_size_bytes: int = 256 * 1024 * 1024 # a wire param: shipped to the worker
class MyTrainerWeightTransferEngine(TrainerWeightTransferEngine[MyTrainerInitInfo]):
init_info_cls = MyTrainerInitInfo
def __init__(self, *, client, source, is_sender=True, chunk_size_bytes=0):
super().__init__(client=client, source=source, is_sender=is_sender)
self.chunk_size_bytes = chunk_size_bytes
@classmethod
def trainer_init(
cls,
init_info: MyTrainerInitInfo,
*,
client: VLLMWeightSyncClient,
source: WeightSource | None = None,
) -> Self:
if source is None:
raise ValueError("my_backend requires a WeightSource.")
engine = cls(
client=client,
source=source,
is_sender=init_info.is_sender,
chunk_size_bytes=init_info.chunk_size_bytes,
)
if engine.is_sender:
# Ship the must-agree wire params so the worker decodes exactly as
# this trainer encodes, then open the trainer-side endpoint.
engine.client.init_weight_transfer_engine(
{"chunk_size_bytes": init_info.chunk_size_bytes}
)
return engine
def send_weights(self) -> None:
assert self.source is not None
meta = self.source.metadata() # every rank: may be a collective
if not self.is_sender:
for _ in self.source: # stay in the trainer-side collective
pass
return
self.client.start_weight_update()
self.client.update_weights(
{
"names": [m.name for m in meta],
"dtype_names": [str(m.dtype).split(".")[-1] for m in meta],
"shapes": [list(m.shape) for m in meta],
}
)
for name, tensor in self.source:
... # transmit
self.client.finish_weight_update()
Two things to get right, both of which have bitten the built-in backends:
- Drain before returning.
send_weightsmust not return with transfers still in flight. Anything keeping a send buffer alive dies with the frame, and the inference side'sfinish_weight_updatepost-processing can otherwise finalize weights that have not landed. - Never join a control-plane thread on the error path. If you run
update_weightson a side thread concurrently with a transmit (as NCCL does) and the transmit raises, the worker is still blocked in the matching collective and will never return. Shut the executor down without waiting, so the real exception surfaces instead of hanging.
WeightTransferTrainerFactory¶
from vllm.distributed.weight_transfer import WeightTransferTrainerFactory
# Lazy loading (recommended): the module is imported only when the backend is used
WeightTransferTrainerFactory.register_engine(
"my_backend",
"my_package.my_module",
"MyTrainerWeightTransferEngine",
)
# Or register the class directly
WeightTransferTrainerFactory.register_engine("my_backend", MyTrainerWeightTransferEngine)
engine = WeightTransferTrainerFactory.trainer_init(
init_info=MyTrainerInitInfo(rank=0, endpoint="..."), # `backend` selects the engine
client=client,
source=source,
)
Inference Side¶
WeightTransferEngine¶
A generic abstract class parameterized by two dataclass types:
TInitInfo(extendsWeightTransferInitInfo): backend-specific initialization parameters.TUpdateInfo(extendsWeightTransferUpdateInfo): backend-specific weight update metadata.
Subclasses must implement five methods:
| Method | Description |
|---|---|
init_transfer_engine(init_info) | Initialize the communication channel on each inference worker, and record the trainer-supplied wire params |
start_weight_update() | Prepare for an update (e.g. begin layerwise reload); no-op for in-place engines |
finish_weight_update() | Finalize the update (e.g. finalize layerwise reload); no-op for in-place engines |
receive_weights(update_info) | Receive weights and load them into self.model |
shutdown() | Clean up resources |
The base class provides:
__init__, takingconfig(WeightTransferConfig),vllm_config(VllmConfig),device(torch.device), andmodel(nn.Module).update_weights(update_info_dict), a thin wrapper forreceive_weights: it parses the dict into the typed dataclass, callsreceive_weights, and synchronizes the device.parse_init_info/parse_update_info, which convert API-level dicts into the typed dataclasses and raiseValueErroron a bad payload.set_weight_update_target/reset_weight_update_target, used to retarget an update at the speculative draft model.
Read wire params from the handshake, not the payload
Anything the two sides must agree on — packed, buffer geometry — arrives on the init info and should be stored on self in init_transfer_engine, then read from self in receive_weights. Per-round update info carries only per-round metadata. This is what makes a trainer/worker mismatch unrepresentable.
Request Classes¶
The API-level request classes provide backend-agnostic serialization using plain dictionaries.
from vllm.distributed.weight_transfer.base import (
WeightTransferInitRequest,
WeightTransferUpdateRequest,
)
# Init request (dict is converted to backend-specific TInitInfo)
init_request = WeightTransferInitRequest(
init_info={"master_address": "10.0.0.1", "master_port": 29500, ...}
)
# Update request (dict is converted to backend-specific TUpdateInfo)
update_request = WeightTransferUpdateRequest(
update_info={"names": [...], "dtype_names": [...], "shapes": [...]}
)
Using a built-in client, you never construct these by hand — RayVLLMWeightSyncClient wraps the dicts for you, and HTTPVLLMWeightSyncClient posts them as JSON.
At the LLM/API layer, call start_draft_weight_update() instead of start_weight_update() to target the speculative draft model; update_weights / finish_weight_update are unchanged. Engines that cannot support this set supports_draft_weight_update = False.
Implementing a Custom Engine¶
1. Define Info Dataclasses¶
from dataclasses import dataclass
from vllm.distributed.weight_transfer.base import (
WeightTransferEngine,
WeightTransferInitInfo,
WeightTransferUpdateInfo,
)
@dataclass
class MyInitInfo(WeightTransferInitInfo):
endpoint: str
chunk_size_bytes: int = 256 * 1024 * 1024 # must-agree wire param
@dataclass
class MyUpdateInfo(WeightTransferUpdateInfo):
names: list[str]
dtype_names: list[str]
shapes: list[list[int]]
# Per-round metadata only.
2. Implement the Engine¶
class MyWeightTransferEngine(WeightTransferEngine[MyInitInfo, MyUpdateInfo]):
init_info_cls = MyInitInfo
update_info_cls = MyUpdateInfo
def init_transfer_engine(self, init_info: MyInitInfo) -> None:
# Record the trainer's wire params, then set up the connection.
self.chunk_size_bytes = init_info.chunk_size_bytes
...
def start_weight_update(self) -> None:
# Checkpoint-format engines: run initialize_layerwise_reload(self.model).
# In-place engines: no-op
...
def finish_weight_update(self) -> None:
# Checkpoint-format engines: run finalize_layerwise_reload(...).
# In-place engines: no-op
...
def receive_weights(self, update_info: MyUpdateInfo) -> None:
weights = []
for name, dtype_name, shape in zip(
update_info.names, update_info.dtype_names, update_info.shapes
):
dtype = getattr(torch, dtype_name)
weight = self._fetch_weight(name, shape, dtype)
weights.append((name, weight))
self.model.load_weights(weights)
def shutdown(self) -> None:
# Clean up resources
...
3. Register with the Factory¶
from vllm.distributed.weight_transfer import WeightTransferEngineFactory
# Option 1: Lazy loading (recommended for built-in engines)
WeightTransferEngineFactory.register_engine(
"my_backend",
"my_package.my_module",
"MyWeightTransferEngine",
)
# Option 2: Direct class registration
WeightTransferEngineFactory.register_engine(
"my_backend",
MyWeightTransferEngine,
)
Once registered, users select your backend via WeightTransferConfig(backend="my_backend").
WeightTransferEngineFactory¶
The factory uses a registry pattern with lazy loading. Built-in engines (nccl, ipc, and sparse_nccl) are registered at import time but their modules are only loaded when the backend is actually requested. This avoids importing heavy dependencies (like NCCL communicators) when they aren't needed.
from vllm.distributed.weight_transfer import WeightTransferEngineFactory
# Create an engine from config
engine = WeightTransferEngineFactory.create_engine(
config=weight_transfer_config,
vllm_config=vllm_config,
device=device,
model=model,
)
vLLM calls this for you during worker startup; you only need it directly when embedding the engine in your own worker.